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HomeHomeUsing DNN Platf...Using DNN Platf...Using Modules a...Using Modules a...Unity 3D and Storing Values to User AccountsUnity 3D and Storing Values to User Accounts
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2/25/2016 11:57 AM
 

Hello, this may be a bit heavy, but I'm looking for how one would save data from a Unity 3D game engine module to a user account and be able to record scores and other data on a user's account. I know how to simply plug in a Unity 3D player; however, I need to be able to store data to an account that can be viewed by administrators. 

 
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2/25/2016 12:34 PM
 
you could create profile properties (in ProfilePropertyDefinition table) and store your data in userProfile table.

Cheers from Germany,
Sebastian Leupold

dnnWerk - The DotNetNuke Experts   German Spoken DotNetNuke User Group

Speed up your DNN Websites with TurboDNN
 
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2/25/2016 1:15 PM
 
Sebastian Leupold wrote:
you could create profile properties (in ProfilePropertyDefinition table) and store your data in userProfile table.

 

I probably needed to be more specific, lol. That's the basics of creating variables on the DNN side, but what I'm looking for is the communication between a variable in Unity 3D and a variable.
 
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2/25/2016 4:25 PM
 
You would need to provide a (Web) API to update profile properties, there is currently no service in DNN that allows easy implementation of necessary security, there are plans to implement this in DNN 8.1 or 8.2.

Cheers from Germany,
Sebastian Leupold

dnnWerk - The DotNetNuke Experts   German Spoken DotNetNuke User Group

Speed up your DNN Websites with TurboDNN
 
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