I really do apologize if this has been asked before. I did a few searches through the forums and never really found a good answer.
I'm somewhat new to DNN development, but not to development in general. I recently switched from VS2005 to VS2008. I have a couple of clients that have asked me to enhance their DNN based sites, starting with skin development. I've created a few of my own skins and get the general idea of working with the DNN tokens or User Controls. But...
Via a Visual Studio start kit for DNN skins, I've tried starting a few new projects. It seems to me that when the environment generates the folders and default files, the organization of the skin directory under the development installation gets all messed up. Also, for just creating a skin, it seems like having the entire DNN source library open is a bit overkill.
Can anyone describe to me a (relatively) simple Visual Studio environment setup for skin development? Even better would be a setup that includes support for module development. The requirements would be to include only those projects or libraries required to make full use of the Visual Studio environment (ie Intellisense) and being able to build/debug the project as you work. (My previous skin attempts were debugged via a tedious "change, save, ftp upload, choose new skin" process that was really time consuming for little changes).
Any help or redirection to available resources would be appreciated.