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HomeHomeOur CommunityOur CommunityGeneral Discuss...General Discuss...ActiveModules Purchase - Is this a good or bad thing?ActiveModules Purchase - Is this a good or bad thing?
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2/25/2011 7:06 PM
 
Scott Willhite wrote:
 This was true even when DotNetNuke was just an open source hobby project.  

 
For me DNN still is an open source hobby project.

Scott, perhaps you could comment on whether or not DNN Corp would ever consider a fully functional/feature complete version of DNN aimed at the hobbyists who want the features but can't afford $2k a year? To me it seems like an obvious problem to the solution. I don't want a support contract or hand-holding but I do want the ActiveModule advanced features (and who knows what features I'll lose out in in the future).

There's a lot of people who use DNN like I use it (the old so-called "hobbists") - I used to happily contribute to a Gold subscription annually to support DNN and would pay $300-$500 a year.

It would generate a lot of revenue for yourselves and solve the problem - or am I missing something?


Entrepreneur

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2/25/2011 11:20 PM
 
Rodney Joyce wrote:
Scott Willhite wrote:
 This was true even when DotNetNuke was just an open source hobby project.  

 
For me DNN still is an open source hobby project.

Scott, perhaps you could comment on whether or not DNN Corp would ever consider a fully functional/feature complete version of DNN aimed at the hobbyists who want the features but can't afford $2k a year? To me it seems like an obvious problem to the solution. I don't want a support contract or hand-holding but I do want the ActiveModule advanced features (and who knows what features I'll lose out in in the future).

There's a lot of people who use DNN like I use it (the old so-called "hobbists") - I used to happily contribute to a Gold subscription annually to support DNN and would pay $300-$500 a year.

It would generate a lot of revenue for yourselves and solve the problem - or am I missing something?

 I would like to hear a response to this question as well. It's the perfect illustration of what I was getting at earlier; it seems that DNN is leaving money on the table with such divergent price points that exclude what I suspect are the largest-scale adopters of the platform. Worse, with this sort of acquisition and partial integration, they are cannabalizing the ecosystem that made the platform a good choice for those of us in that startup/hobbyist spectrum... a way to pay for professional features and support without it costing more than we can afford. That was, effectively, that middle price point, and it's being removed.

A mid or variable pricing scheme for those feature subsets would not only put cash in DNN Corp's coffer, but reassure many of us that it's a stable, supported platform on which we can base our businesses. If Rodney is missing something, so am I... it would be great to hear an official comment. Particularly at this point, when I suspect many of us are taking a hard look at our options and will be forced to make decisions about moving forward with DNN in the next six to twelve months.

 
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2/27/2011 6:35 PM
 
I appreciate corp answering the questions. The only question I have not seen answered yet is what will and what will not be integrated. It clearly says some of the functionality will go into the CE. That clearly means some will not. :) So, instead of getting a high quality module for a few hundred, you will get less for free or everything/maybe more for $2k/year per website. Not sure how those see this as great for the open source Dotnetnuke. It was great before...
 
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2/27/2011 8:40 PM
 
Rodney Joyce wrote:
Scott Willhite wrote:
 This was true even when DotNetNuke was just an open source hobby project.  

 
Scott, perhaps you could comment on whether or not DNN Corp would ever consider a fully functional/feature complete version of DNN aimed at the hobbyists who want the features but can't afford $2k a year? To me it seems like an obvious problem to the solution.

Sure Rodney, I am happy to comment.

I think it is fair to say that the company considers a lot of options, including some like the one you've mentioned.  We are a products company and not a services company... so a "fully functional / feature complete" version at a lower pricepoint is a tough one to figure out how to do.  Despite the oft used idea that there are enough hobbyists to make that work, we have many years of history to prove that it doesn't.  There are not enough guys like you (who have supported us) to make that model (as stated) work.  That said, there is still great interest in figuring out a way to address this important group.


Scott Willhite, Co-Founder DNN

"It is only with the heart that one can see rightly... what is essential is invisible to the eye. "
~ Antoine de Saint-Exupéry

 
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2/27/2011 8:58 PM
 
Wilson wrote:

they are cannibalizing the ecosystem that made the platform a good choice for those of us in that startup/hobbyist spectrum...

A mid or variable pricing scheme for those feature subsets would not only put cash in DNN Corp's coffer, but reassure many of us that it's a stable, supported platform on which we can base our businesses.

I understand why you might say that at first glance, but let me paint a slightly different picture for you.  By integrating Active Social and creating a public API for its features, hundreds of thousands of websites will be able to exploit those features in all kinds of new modules by many, many vendors AND open source developers.  Active Modules could never achieve this scale on its own.  This was something that had occurred to me personally when Will was first talking about the idea of Active Social.  Ultimately, Will saw for himself how much more valuable this would be to the community if it were opened up... and we agreed.

brian asks one very fair question... which is what is exactly in and out of Community Edition.  I honestly don't know exactly (apart from whats already been stated), but every conversation I have participated in places more in the core than out.  Again, consider that much of the functionality is enabled by services within the core that all modules can use.  There are still a lot of technical aspects to resolve.

I see this sort of as a bit of pruning in the ecosystem.  Like with a plant, pruning is a bit of a jolt... it requires cutting something back (AM).  But ultimately, a plant well pruned bears many times the fruit it otherwise would have.  Be assured, our aim in integrating AM is to create lots of new opportunities and success for the entire ecosystem.  We all have to not only live, but thrive and grow.  We believe this is an important part of that process and look forward to publishing the API, opening up Active Forums, etc.


Scott Willhite, Co-Founder DNN

"It is only with the heart that one can see rightly... what is essential is invisible to the eye. "
~ Antoine de Saint-Exupéry

 
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HomeHomeOur CommunityOur CommunityGeneral Discuss...General Discuss...ActiveModules Purchase - Is this a good or bad thing?ActiveModules Purchase - Is this a good or bad thing?


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